using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PACKETPARSERMAX20.CORE;

namespace PACKETPARSERMAX20.CORE.DEFINITIONS
{
    public class SMSG_PETITION_QUERY_RESPONSE_DEF : DefinitionBase
    {
        
        public override bool Process()
        {
            return true;//IGNORED
            //ResetPosition();

            //UInt32 petitionguid = ReadUInt32();                      // guild/team guid (in mangos always same as GUID_LOPART(petition guid)
            //UInt64 ownerguid = ReadUInt64();                                      // charter owner guid
            //string name = ReadString();                                           // name (guild/arena team)
            //byte byte_1 = ReadByte(); ;                                       // 1

            //UInt32 UInt32_1 = ReadUInt32();
            //UInt32 UInt32_2 = ReadUInt32();
            //UInt32 UInt32_3 = ReadUInt32();                                  // bypass client - side limitation, a different value is needed here for each petition

            //UInt32 UInt32_4 = ReadUInt32();                                      // 5
            //UInt32 UInt32_5 = ReadUInt32();                                       // 6
            //UInt32 UInt32_6 = ReadUInt32();                                       // 7
            //UInt32 UInt32_7 = ReadUInt32();                                       // 8
            //UInt16 UInt16_1 = ReadUInt16();                                       // 9 2 bytes field
            //UInt32 UInt32_8 = ReadUInt32();                                       // 10
            //UInt32 UInt32_9 = ReadUInt32();                                       // 11
            //UInt32 UInt32_10 = ReadUInt32();                                       // 13 count of next strings?
            //UInt32 UInt32_11 = ReadUInt32();                                       // 14
            //UInt32 UInt32_12 = ReadUInt32();                                   // 15 0 - guild, 1 - arena team
      
            //return Validate();
        }
    }
}

